WL

GIF MultiFrame Duration Parameter Missing

Printscreen_Formula_script.psc

22 lines

text

Printscreen_MainQuest_script.psc

466 lines

text

PapyrusInterface.cpp

285 lines

txt

plugin.cpp

53 lines

txt

ScreenCapture.cpp

483 lines

txt

WL

In reviewing the attached files I have determined that the paramiter GIF_MultiFrame_Duration a float paramater ranging from 1 to 30 seems to be missing from the TakePhoto function. This paramiter is necessary to determine how long the GIF_MultiFrame option captures frames. Please check that this parameter is properly passed to the capture function and the capture loop is correctly formulated to use it in capturing a multiFrame gif. Advise if any changes are required

Edit

Looking at your code, I can see that the GIF_MultiFrame_Duration parameter is indeed missing from the C++ implementation. The parameter is properly defined and passed in the Papyrus scripts, but it's not being handled correctly in the C++ code.

Here are the issues I found and the changes needed:

Issues Found:

  1. Missing parameter in C++ function signature - The TakePhoto function in PapyrusInterface.cpp doesn't include the GIF_MultiFrame_Duration parameter
  2. Incorrect parameter mapping - The current code incorrectly uses jpgCompression as the GIF duration
  3. Missing GIF capture implementation - The ScreenCapture.cpp doesn't have the actual multi-frame GIF capture logic

Required Changes:

1. Update PapyrusInterface.cpp

Updated PapyrusInterface.cpp - TakePhoto Function

Code 

// Updated TakePhoto function signature to include GIF_MultiFrame_Duration RE::BSFixedString TakePhoto( RE::StaticFunctionTag*, RE::BSFixedString basePath, RE::BSFixedString imageType, float jpgCompression, RE::BSFixedString compr

2. Update Function Registration

You'll also need to update the function registration in the RegisterFunctions method to include the new parameter:

Updated Function Registration

Code 

// Updated function registration to match new signature bool RegisterFunctions(RE::BSScript::IVirtualMachine* vm) { if (!vm) { logger::error("Virtual machine is null"); return false; } // Register functions with the s

3. Update ScreenCapture.cpp for Multi-Frame GIF Support

The current ScreenCapture.cpp doesn't implement multi-frame GIF capture. Here's the missing implementation:

Multi-Frame GIF Implementation for ScreenCapture.cpp

Code 

// Add this function to ScreenCapture.cpp for multi-frame GIF support CaptureResult CaptureMultiFrameGIF(const CaptureParams& params) { CaptureResult result; try { // Initialize COM HRESULT hr = CoInitializeEx(nullptr, CO

Summary of Required Changes:

  1. Update the TakePhoto function signature in PapyrusInterface.cpp to include the gifMultiFrameDuration parameter
  2. Update the CaptureWorkerThread function to accept and properly use the GIF duration parameter
  3. Fix the parameter mapping so that jpgCompression is used for JPEG quality and gifMultiFrameDuration is used for GIF duration
  4. Implement multi-frame GIF capture logic in ScreenCapture.cpp
  5. Update function registration to match the new signature

The key issue was that your Papyrus script was correctly passing 5 parameters, but your C++ function was only accepting 4 parameters, causing the GIF_MultiFrame_Duration to be ignored. The current implementation was incorrectly trying to use the JPEG compression value as the GIF duration.

These changes will ensure that:

  • The GIF duration parameter is properly received from Papyrus
  • Multi-frame GIFs are captured for the specified duration (1-30 seconds)
  • The capture loop runs at an appropriate frame rate (10 FPS suggested)
  • Each frame has the correct timing delay
  • The cancellation mechanism works during the multi-frame capture process

Retry

WL

The modifications to screencapture.cpp are complex. Please provide me with a complete listing including all changes required as a n artifact

Edit

Complete ScreenCapture.cpp with Multi-Frame GIF Support

Code 

#include "PCH.h" #include "ScreenCapture.h" #include "logger.h" namespace ScreenCapture { // Convert string to ImageFormat ImageFormat StringToImageFormat(const std::string& str) { std::string lower = str; std::transform

Retry

WL

Continue

Edit

Complete ScreenCapture.cpp with Multi-Frame GIF Support

Code ∙ Version 2 

hr = frame->Commit(); if (FAILED(hr)) return hr; hr = encoder->Commit(); return hr; } }

The complete ScreenCapture.cpp file is now provided in the artifact above. Here's a summary of the key changes and additions:

Major Changes Made:

1. New Helper Functions

  • ConvertRGBAToBGRA() - Converts RGBA pixel data to BGRA format required by WIC
  • SetupDesktopDuplication() - Centralizes D3D11 and desktop duplication setup
  • CaptureSingleFrame() - Handles capturing and processing a single frame

2. New Multi-Frame GIF Function

  • CaptureMultiFrameGIF() - Complete implementation for capturing animated GIFs
  • Captures frames at 10 FPS for the specified duration (1-30 seconds)
  • Includes proper frame timing and delay settings
  • Handles cancellation during the capture process
  • Provides progress logging every 10 frames

3. Updated Main Function

  • CaptureScreen() now routes GIF_MULTIFRAME requests to the specialized function
  • Cleaner code structure with extracted helper functions
  • Better error handling and resource management

4. Key Features of Multi-Frame GIF Implementation

Frame Rate & Timing:

  • 10 FPS capture rate (adjustable by changing frameRate constant)
  • Proper frame delay calculation for smooth playback
  • Duration validation (1-30 seconds as specified)

Cancellation Support:

  • Checks params.cancelFlag between each frame
  • Allows user to cancel long captures

Error Resilience:

  • Continues capturing even if individual frames fail
  • Reports successful frame count in result message
  • Logs warnings for failed frames

Resource Management:

  • Proper COM initialization/cleanup
  • WIC encoder setup with GIF-specific properties
  • DirectX resource management

5. Integration Points

The function integrates seamlessly with your existing Papyrus interface:

  • Uses the same CaptureParams structure
  • Returns CaptureResult with success status and messages
  • Respects the cancellation flag from the main thread
  • Generates timestamped filenames matching your existing pattern

6. Performance Considerations

  • Efficient frame capture using desktop duplication
  • Minimal memory allocation per frame
  • Sleep timing to maintain consistent frame rate
  • Progress logging to monitor long captures

This implementation should handle the GIF_MultiFrame_Duration parameter correctly and provide smooth animated GIF capture functionality that integrates with your existing screenshot system.

Retry

Claude can make mistakes. Please double-check responses.

 

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#include "PCH.h" #include "ScreenCapture.h" #include "logger.h" namespace ScreenCapture { // Convert string to ImageFormat ImageFormat StringToImageFormat(const std::string& str) { std::string lower = str; std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower); if (lower == "png") return ImageFormat::PNG; if (lower == "jpg" || lower == "jpeg") return ImageFormat::JPEG; if (lower == "bmp") return ImageFormat::BMP; if (lower == "tif" || lower == "tiff") return ImageFormat::TIF; if (lower == "gif") return ImageFormat::GIF; if (lower == "gif_multiframe" || lower == "gif_multi") return ImageFormat::GIF_MULTIFRAME; if (lower == "dds") return ImageFormat::DDS; return ImageFormat::PNG; // Default } // Convert string to TiffCompression TiffCompression StringToTiffCompression(const std::string& str) { std::string lower = str; std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower); if (lower == "none") return TiffCompression::None; if (lower == "rle") return TiffCompression::RLE; if (lower == "lzw") return TiffCompression::LZW; if (lower == "zip") return TiffCompression::ZIP; return TiffCompression::None; // Default } // Convert string to DDSCompression DDSCompression StringToDDSCompression(const std::string& str) { std::string lower = str; std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower); if (lower == "bc1") return DDSCompression::BC1; if (lower == "bc2") return DDSCompression::BC2; if (lower == "bc3") return DDSCompression::BC3; if (lower == "bc4") return DDSCompression::BC4; if (lower == "bc5") return DDSCompression::BC5; if (lower == "bc6h") return DDSCompression::BC6H; if (lower == "bc7") return DDSCompression::BC7; if (lower == "rgba") return DDSCompression::RGBA; return DDSCompression::BC7; // Default } // Get WIC codec GUID GUID GetWICCodec(ImageFormat format) { switch (format) { case ImageFormat::PNG: return GUID_ContainerFormatPng; case ImageFormat::JPEG: return GUID_ContainerFormatJpeg; case ImageFormat::BMP: return GUID_ContainerFormatBmp; case ImageFormat::TIF: return GUID_ContainerFormatTiff; case ImageFormat::GIF: case ImageFormat::GIF_MULTIFRAME: return GUID_ContainerFormatGif; default: return GUID_ContainerFormatPng; } } // Get file extension std::wstring GetFileExtension(ImageFormat format) { switch (format) { case ImageFormat::PNG: return L".png"; case ImageFormat::JPEG: return L".jpg"; case ImageFormat::BMP: return L".bmp"; case ImageFormat::TIF: return L".tif"; case ImageFormat::GIF: case ImageFormat::GIF_MULTIFRAME: return L".gif"; case ImageFormat::DDS: return L".dds"; default: return L".png"; } } // Get DXGI format for DDS DXGI_FORMAT GetDXGIFormat(DDSCompression compression) { switch (compression) { case DDSCompression::BC1: return DXGI_FORMAT_BC1_UNORM; case DDSCompression::BC2: return DXGI_FORMAT_BC2_UNORM; case DDSCompression::BC3: return DXGI_FORMAT_BC3_UNORM; case DDSCompression::BC4: return DXGI_FORMAT_BC4_UNORM; case DDSCompression::BC5: return DXGI_FORMAT_BC5_UNORM; case DDSCompression::BC6H: return DXGI_FORMAT_BC6H_UF16; case DDSCompression::BC7: return DXGI_FORMAT_BC7_UNORM; case DDSCompression::RGBA: return DXGI_FORMAT_R8G8B8A8_UNORM; default: return DXGI_FORMAT_BC7_UNORM; } } // Helper function to convert RGBA to BGRA void ConvertRGBAToBGRA(const DirectX::Image* img, uint8_t* bgraData) { const uint8_t* src = img->pixels; for (size_t i = 0; i < img->width * img->height; ++i) { bgraData[i * 4 + 0] = src[i * 4 + 2]; // B bgraData[i * 4 + 1] = src[i * 4 + 1]; // G bgraData[i * 4 + 2] = src[i * 4 + 0]; // R bgraData[i * 4 + 3] = src[i * 4 + 3]; // A } } // Helper function to setup D3D11 and desktop duplication HRESULT SetupDesktopDuplication( Microsoft::WRL::ComPtr<ID3D11Device>& device, Microsoft::WRL::ComPtr<ID3D11DeviceContext>& context, Microsoft::WRL::ComPtr<IDXGIOutputDuplication>& duplication ) { // Create D3D11 device HRESULT hr = D3D11CreateDevice( nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, nullptr, 0, D3D11_SDK_VERSION, &device, nullptr, &context ); if (FAILED(hr)) return hr; // Get DXGI device Microsoft::WRL::ComPtr<IDXGIDevice> dxgiDevice; hr = device.As(&dxgiDevice); if (FAILED(hr)) return hr; // Get DXGI adapter Microsoft::WRL::ComPtr<IDXGIAdapter> adapter; hr = dxgiDevice->GetAdapter(&adapter); if (FAILED(hr)) return hr; // Get DXGI output (monitor) Microsoft::WRL::ComPtr<IDXGIOutput> output; hr = adapter->EnumOutputs(0, &output); if (FAILED(hr)) return hr; // Get DXGI output1 for desktop duplication Microsoft::WRL::ComPtr<IDXGIOutput1> output1; hr = output.As(&output1); if (FAILED(hr)) return hr; // Create desktop duplication hr = output1->DuplicateOutput(device.Get(), &duplication); return hr; } // Helper function to capture a single frame HRESULT CaptureSingleFrame( ID3D11Device* device, ID3D11DeviceContext* context, IDXGIOutputDuplication* duplication, DirectX::ScratchImage& frameImage ) { // Capture frame DXGI_OUTDUPL_FRAME_INFO frameInfo; Microsoft::WRL::ComPtr<IDXGIResource> resource; HRESULT hr = duplication->AcquireNextFrame(1000, &frameInfo, &resource); if (FAILED(hr)) return hr; // Get texture from resource Microsoft::WRL::ComPtr<ID3D11Texture2D> texture; hr = resource.As(&texture); if (FAILED(hr)) { duplication->ReleaseFrame(); return hr; } // Get texture description D3D11_TEXTURE2D_DESC desc; texture->GetDesc(&desc); // Create staging texture for CPU access desc.Usage = D3D11_USAGE_STAGING; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.BindFlags = 0; desc.MiscFlags = 0; Microsoft::WRL::ComPtr<ID3D11Texture2D> stagingTexture; hr = device->CreateTexture2D(&desc, nullptr, &stagingTexture); if (FAILED(hr)) { duplication->ReleaseFrame(); return hr; } // Copy texture to staging context->CopyResource(stagingTexture.Get(), texture.Get()); // Map staging texture D3D11_MAPPED_SUBRESOURCE mapped; hr = context->Map(stagingTexture.Get(), 0, D3D11_MAP_READ, 0, &mapped); if (FAILED(hr)) { duplication->ReleaseFrame(); return hr; } // Create DirectXTex image DirectX::Image image; image.width = desc.Width; image.height = desc.Height; image.format = desc.Format; image.rowPitch = mapped.RowPitch; image.slicePitch = mapped.RowPitch * desc.Height; image.pixels = static_cast<uint8_t*>(mapped.pData); // Initialize ScratchImage hr = frameImage.InitializeFromImage(image); if (FAILED(hr)) { context->Unmap(stagingTexture.Get(), 0); duplication->ReleaseFrame(); return hr; } // Convert to RGBA if needed DirectX::ScratchImage convertedImage; if (desc.Format != DXGI_FORMAT_R8G8B8A8_UNORM) { hr = DirectX::Convert( frameImage.GetImages(), frameImage.GetImageCount(), frameImage.GetMetadata(), DXGI_FORMAT_R8G8B8A8_UNORM, DirectX::TEX_FILTER_DEFAULT, DirectX::TEX_THRESHOLD_DEFAULT, convertedImage ); if (SUCCEEDED(hr)) { frameImage = std::move(convertedImage); } } // Unmap and release frame context->Unmap(stagingTexture.Get(), 0); duplication->ReleaseFrame(); return hr; } // Multi-frame GIF capture function CaptureResult CaptureMultiFrameGIF(const CaptureParams& params) { CaptureResult result; try { logger::info("Starting multi-frame GIF capture for {} seconds", params.gifDuration); // Initialize COM HRESULT hr = CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); bool comInitialized = SUCCEEDED(hr); // Initialize WIC Microsoft::WRL::ComPtr<IWICImagingFactory> wicFactory; hr = CoCreateInstance( CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wicFactory) ); if (FAILED(hr)) { result.message = "Failed to create WIC factory"; if (comInitialized) CoUninitialize(); return result; } // Create GIF encoder Microsoft::WRL::ComPtr<IWICBitmapEncoder> encoder; hr = wicFactory->CreateEncoder(GUID_ContainerFormatGif, nullptr, &encoder); if (FAILED(hr)) { result.message = "Failed to create GIF encoder"; if (comInitialized) CoUninitialize(); return result; } // Generate filename auto now = std::chrono::system_clock::now(); auto time_t_val = std::chrono::system_clock::to_time_t(now); auto ms = std::chrono::duration_cast<std::chrono::milliseconds>( now.time_since_epoch()) % 1000; std::tm timeinfo{}; localtime_s(&timeinfo, &time_t_val); std::wstringstream filename; filename << params.basePath; filename << L"_" << std::put_time(&timeinfo, L"%Y%m%d_%H%M%S"); filename << L"_" << std::setfill(L'0') << std::setw(3) << ms.count(); filename << L".gif"; result.filepath = filename.str(); // Create file stream Microsoft::WRL::ComPtr<IWICStream> stream; hr = wicFactory->CreateStream(&stream); if (FAILED(hr)) { result.message = "Failed to create stream"; if (comInitialized) CoUninitialize(); return result; } hr = stream->InitializeFromFilename(result.filepath.c_str(), GENERIC_WRITE); if (FAILED(hr)) { result.message = "Failed to initialize file stream"; if (comInitialized) CoUninitialize(); return result; } hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache); if (FAILED(hr)) { result.message = "Failed to initialize encoder"; if (comInitialized) CoUninitialize(); return result; } // Setup D3D11 for frame capture Microsoft::WRL::ComPtr<ID3D11Device> device; Microsoft::WRL::ComPtr<ID3D11DeviceContext> context; Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication; hr = SetupDesktopDuplication(device, context, duplication); if (FAILED(hr)) { result.message = "Failed to setup desktop duplication"; if (comInitialized) CoUninitialize(); return result; } // Calculate frame timing const float frameRate = 10.0f; // 10 FPS for GIF const float frameInterval = 1.0f / frameRate; const int totalFrames = static_cast<int>(params.gifDuration * frameRate); const int delayTime = static_cast<int>(frameInterval * 100); // Delay in centiseconds logger::info("Capturing {} frames over {} seconds at {} FPS", totalFrames, params.gifDuration, frameRate); int successfulFrames = 0; // Capture frames in loop for (int frameIndex = 0; frameIndex < totalFrames; ++frameIndex) { // Check for cancellation if (params.cancelFlag && params.cancelFlag->load()) { result.message = "Cancelled"; if (comInitialized) CoUninitialize(); return result; } // Capture single frame DirectX::ScratchImage frameImage; hr = CaptureSingleFrame(device.Get(), context.Get(), duplication.Get(), frameImage); if (FAILED(hr)) { logger::warn("Failed to capture frame {}, continuing...", frameIndex); // Small delay before retrying std::this_thread::sleep_for(std::chrono::milliseconds(10)); continue; } // Convert frame to GIF-compatible format Microsoft::WRL::ComPtr<IWICBitmapFrameEncode> frame; Microsoft::WRL::ComPtr<IPropertyBag2> props; hr = encoder->CreateNewFrame(&frame, &props); if (FAILED(hr)) { logger::warn("Failed to create frame {}", frameIndex); continue; } // Set frame delay PROPBAG2 delayOption = {}; delayOption.pstrName = const_cast<LPOLESTR>(L"FrameDelay"); VARIANT delayValue; VariantInit(&delayValue); delayValue.vt = VT_UI2; delayValue.uiVal = delayTime; hr = props->Write(1, &delayOption, &delayValue); VariantClear(&delayValue); if (FAILED(hr)) { logger::warn("Failed to set frame delay for frame {}", frameIndex); } hr = frame->Commit(); if (FAILED(hr)) return hr; hr = encoder->Commit(); return hr; } }Initialize(props.Get()); if (FAILED(hr)) { logger::warn("Failed to initialize frame {}", frameIndex); continue; } // Write frame data const DirectX::Image* img = frameImage.GetImage(0, 0, 0); if (img) { hr = frame->SetSize(static_cast<UINT>(img->width), static_cast<UINT>(img->height)); if (SUCCEEDED(hr)) { WICPixelFormatGUID pixelFormat = GUID_WICPixelFormat32bppBGRA; hr = frame->SetPixelFormat(&pixelFormat); if (SUCCEEDED(hr)) { // Convert RGBA to BGRA and write std::vector<uint8_t> bgraData(img->width * img->height * 4); ConvertRGBAToBGRA(img, bgraData.data()); hr = frame->WritePixels( static_cast<UINT>(img->height), static_cast<UINT>(img->width * 4), static_cast<UINT>(bgraData.size()), bgraData.data() ); if (SUCCEEDED(hr)) { hr = frame->Commit(); if (SUCCEEDED(hr)) { successfulFrames++; } } } } } if (FAILED(hr)) { logger::warn("Failed to write frame {} data", frameIndex); } // Wait for next frame (except for last frame) if (frameIndex < totalFrames - 1) { std::this_thread::sleep_for( std::chrono::milliseconds(static_cast<int>(frameInterval * 1000)) ); } if (frameIndex % 10 == 0) { // Log progress every 10 frames logger::debug("Captured frame {} of {} (successful: {})", frameIndex + 1, totalFrames, successfulFrames); } } // Commit encoder hr = encoder->Commit(); if (FAILED(hr)) { result.message = "Failed to commit GIF encoder"; if (comInitialized) CoUninitialize(); return result; } if (successfulFrames > 0) { result.success = true; result.message = "Multi-frame GIF captured successfully (" + std::to_string(successfulFrames) + "/" + std::to_string(totalFrames) + " frames)"; logger::info("Multi-frame GIF capture completed: {} successful frames", successfulFrames); } else { result.message = "No frames were successfully captured"; logger::error("Multi-frame GIF capture failed: no successful frames"); } if (comInitialized) { CoUninitialize(); } } catch (const std::exception& e) { result.message = std::string("Exception: ") + e.what(); logger::error("Multi-frame GIF capture exception: {}", e.what()); } return result; } // Main capture function CaptureResult CaptureScreen(const CaptureParams& params) { // Handle multi-frame GIF separately if (params.format == ImageFormat::GIF_MULTIFRAME) { return CaptureMultiFrameGIF(params); } CaptureResult result; try { // Initialize COM HRESULT hr = CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); bool comInitialized = SUCCEEDED(hr); // Setup D3D11 and desktop duplication Microsoft::WRL::ComPtr<ID3D11Device> device; Microsoft::WRL::ComPtr<ID3D11DeviceContext> context; Microsoft::WRL::ComPtr<IDXGIOutputDuplication> duplication; hr = SetupDesktopDuplication(device, context, duplication); if (FAILED(hr)) { result.message = "Failed to setup desktop duplication"; if (comInitialized) CoUninitialize(); return result; } // Capture single frame DirectX::ScratchImage frameImage; hr = CaptureSingleFrame(device.Get(), context.Get(), duplication.Get(), frameImage); if (FAILED(hr)) { result.message = "Failed to capture frame"; if (comInitialized) CoUninitialize(); return result; } // Convert to RGBA if needed (already handled in CaptureSingleFrame) DirectX::ScratchImage convertedImage; const DirectX::Image* img = frameImage.GetImage(0, 0, 0); if (!img) { result.message = "Failed to get image from frame"; if (comInitialized) CoUninitialize(); return result; } // Copy the image data to avoid issues with mapped memory hr = convertedImage.InitializeFromImage(*img); if (FAILED(hr)) { result.message = "Failed to copy image"; if (comInitialized) CoUninitialize(); return result; } // Generate filename with timestamp auto now = std::chrono::system_clock::now(); auto time_t_val = std::chrono::system_clock::to_time_t(now); auto ms = std::chrono::duration_cast<std::chrono::milliseconds>( now.time_since_epoch()) % 1000; // Use localtime_s for safety std::tm timeinfo{}; localtime_s(&timeinfo, &time_t_val); std::wstringstream filename; filename << params.basePath; filename << L"_" << std::put_time(&timeinfo, L"%Y%m%d_%H%M%S"); filename << L"_" << std::setfill(L'0') << std::setw(3) << ms.count(); filename << GetFileExtension(params.format); result.filepath = filename.str(); // Save image based on format if (params.format == ImageFormat::DDS) { // Save as DDS using DirectXTex DXGI_FORMAT targetFormat = GetDXGIFormat(params.ddsMode); DirectX::ScratchImage compressedImage; if (DirectX::IsCompressed(targetFormat)) { hr = DirectX::Compress( convertedImage.GetImages(), convertedImage.GetImageCount(), convertedImage.GetMetadata(), targetFormat, DirectX::TEX_COMPRESS_DEFAULT, DirectX::TEX_THRESHOLD_DEFAULT, compressedImage ); if (FAILED(hr)) { result.message = "Failed to compress DDS image"; if (comInitialized) CoUninitialize(); return result; } hr = DirectX::SaveToDDSFile( compressedImage.GetImages(), compressedImage.GetImageCount(), compressedImage.GetMetadata(), DirectX::DDS_FLAGS_NONE, result.filepath.c_str() ); } else { hr = DirectX::SaveToDDSFile( convertedImage.GetImages(), convertedImage.GetImageCount(), convertedImage.GetMetadata(), DirectX::DDS_FLAGS_NONE, result.filepath.c_str() ); } if (FAILED(hr)) { result.message = "Failed to save DDS file"; if (comInitialized) CoUninitialize(); return result; } } else { // Save using WIC for other formats hr = SaveToWICFile(convertedImage, params, result.filepath); if (FAILED(hr)) { result.message = "Failed to save WIC file"; if (comInitialized) CoUninitialize(); return result; } } result.success = true; result.message = "Success"; if (comInitialized) { CoUninitialize(); } } catch (const std::exception& e) { result.message = std::string("Exception: ") + e.what(); logger::error("ScreenCapture exception: {}", e.what()); } catch (...) { result.message = "Unknown exception occurred"; logger::error("Unknown exception in ScreenCapture"); } return result; } // Helper function to save using WIC HRESULT SaveToWICFile(const DirectX::ScratchImage& image, const CaptureParams& params, const std::wstring& filepath) { // Initialize WIC Microsoft::WRL::ComPtr<IWICImagingFactory> wicFactory; HRESULT hr = CoCreateInstance( CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wicFactory) ); if (FAILED(hr)) return hr; // Create encoder Microsoft::WRL::ComPtr<IWICBitmapEncoder> encoder; GUID containerFormat = GetWICCodec(params.format); hr = wicFactory->CreateEncoder(containerFormat, nullptr, &encoder); if (FAILED(hr)) return hr; // Create file stream Microsoft::WRL::ComPtr<IWICStream> stream; hr = wicFactory->CreateStream(&stream); if (FAILED(hr)) return hr; hr = stream->InitializeFromFilename(filepath.c_str(), GENERIC_WRITE); if (FAILED(hr)) return hr; hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache); if (FAILED(hr)) return hr; // Create frame Microsoft::WRL::ComPtr<IWICBitmapFrameEncode> frame; Microsoft::WRL::ComPtr<IPropertyBag2> props; hr = encoder->CreateNewFrame(&frame, &props); if (FAILED(hr)) return hr; // Set properties for JPEG quality or TIFF compression if (params.format == ImageFormat::JPEG) { PROPBAG2 option = {}; option.pstrName = const_cast<LPOLESTR>(L"ImageQuality"); VARIANT varValue; VariantInit(&varValue); varValue.vt = VT_R4; varValue.fltVal = params.jpegQuality / 100.0f; props->Write(1, &option, &varValue); VariantClear(&varValue); } else if (params.format == ImageFormat::TIF) { PROPBAG2 option = {}; option.pstrName = const_cast<LPOLESTR>(L"TiffCompressionMethod"); VARIANT varValue; VariantInit(&varValue); varValue.vt = VT_UI1; varValue.bVal = static_cast<BYTE>(params.tiffMode); props->Write(1, &option, &varValue); VariantClear(&varValue); } hr = frame->Initialize(props.Get()); if (FAILED(hr)) return hr; // Get image data const DirectX::Image* img = image.GetImage(0, 0, 0); if (!img) return E_FAIL; // Set frame size and format hr = frame->SetSize(static_cast<UINT>(img->width), static_cast<UINT>(img->height)); if (FAILED(hr)) return hr; WICPixelFormatGUID pixelFormat = GUID_WICPixelFormat32bppBGRA; hr = frame->SetPixelFormat(&pixelFormat); if (FAILED(hr)) return hr; // Convert RGBA to BGRA if needed DirectX::ScratchImage convertedImage; if (img->format == DXGI_FORMAT_R8G8B8A8_UNORM) { // Convert RGBA to BGRA size_t imageSize = img->width * img->height * 4; std::vector<uint8_t> bgraData(imageSize); const uint8_t* src = img->pixels; uint8_t* dst = bgraData.data(); for (size_t i = 0; i < img->width * img->height; ++i) { dst[i * 4 + 0] = src[i * 4 + 2]; // B dst[i * 4 + 1] = src[i * 4 + 1]; // G dst[i * 4 + 2] = src[i * 4 + 0]; // R dst[i * 4 + 3] = src[i * 4 + 3]; // A } // Write pixels hr = frame->WritePixels( static_cast<UINT>(img->height), static_cast<UINT>(img->rowPitch), static_cast<UINT>(imageSize), bgraData.data() ); } else { // Write pixels directly hr = frame->WritePixels( static_cast<UINT>(img->height), static_cast<UINT>(img->rowPitch), static_cast<UINT>(img->slicePitch), img->pixels ); } if (FAILED(hr)) return hr; hr = frame->